The last session of Dungeon Fantasy I ran was back in August of last year (2014). Since then my group has tried some other games, with myself or others GMing. Unfortunately, these games have had a lot of issues that have prevented them from maintaining momentum or even just taking off.
So after some discussion ...
... we've decided to return to Dungeon Fantasy.
My DF campaign was one of the most successful and long running games I've had. The game ran weekly with very few interruptions. Character creation, equipment lists, and much of the GM lists and pre-campaing prep is simplified.
There were a few bumps in the road last time though. The biggest is that I never felt totally comfortable with some of the game types that I was trying to run. First was the sandbox "Caverns of Chaos" which ended up being too large for me to properly prep before I knew where the players were going to go. Then there was the mega-dungeon which I was never fully comfortable with, having never run one before.
This time around I am going to focus of smaller "seek and return" type games, at least until the game has gotten some solid feet under it.
I am also going to start at a "lower level" this time. Players are going to use the 125 templates from Henchmen. Then we are going to build towards the big powerful heroes that are face punching dragons.
We'll see how it goes. And I hope that this will also get me back to blogging a bit more often!
See you in the dungeon.