Early Exposure
I was exposed to RPGs for awhile before I played my first game. My older brother had run the game once (I think), but I was still very young and so the bratty little brother wasn't invited. I don't think he kept playing and later I got a hold of the Moldvay Basic Rulebook, and the AD&D (1st ed) Players Handbook. Even before I could read I flipped through these books. I instantly got that it was a game about playing wizards and warriors and fighting monsters and magic and treasures. I was hooked even before I every got to play.
Unfortunately those books eventually became lost and took a back seat in my memory.
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On my 11th birthday I got an NES, the next few years I played many "action adventure" and "rpg" video games. I loved Dragon Warrior, Final Fantasy, Shadowgate, but the original Legend of Zelda really struck a cord with me. The exploring of dungeons, gaining new items, and solving puzzles reminded me a lot of the pictures I saw in those old D&D books.
My First RPG
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We met at his house and I rolled up my first character. We played using the D&D Rules Cyclopidea. I wanted to play "someone with magic and a sword" so I rolled up an Elf (from the get-go I didn't like "class restrictions"). I don't recall all the details, but I remember the DM setting down one of the six-sided dice on the "6" side, having me only roll 2d6 in order to get better than average stats. Even with what little I knew, I realized that he was tweaking the rules to make sure my character wasn't weak.
I think we were staring above level 1 (or maybe my character was just allowed to start at the other PC's level). I was allowed a couple of magic items, and I asked for a "ring of invisibility!", but instead got some elven boots and elven cloak (which I was assured was almost as good). I also got to pick some skills (it that is what they were called). I remember picking up ventriloquism, and a few others (including lip reading). Then we were off on adventure.
We were traveling up the road (not sure if we had a destination or not), and saw some smoke rising. I told the others that with my elven gear, and lip reading, I could do a bit of recon. I got off the road and approached the smoke to find a bonfire of furniture being thrown out of a cabin. There was a dead man, a woman tied up, and a couple of bandits ransacking the cabin.
I quickly returned to the others and told them what I had seen. Then suggested that I return and use my ventriloquism to throw my voice and convince the bandits that the ghost of the dead man had returned. I goal was to scare them off so that we could rescue the woman.
After this I went out and bought my own copy of the Baisc Game, then the Rules Cyclopedia. Later I would pick up Marvel Superheroes RPG, Cyberpunk 2020, and several others before eventually finding GURPS (Basic Set 3rd edition revised.)
Looking back
For a long time D&D was an almost mythic thing for me. It was strange and mysterious and something that was for a time unattainable. Once I got the chance to play, I loved it but could tell right away that I wanted more. I had gotten use to the restrictions in video games, and so wanted no restrictions in a table top game. Once I learned about classless systems, I was drawn towards them.
Still, D&D was my first (table top) RPG and will always hold a bit of that "magical" something that I first gleamed when flipping through the strange books for that game that I was "too young" to play.
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