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2014-07-08

DF Monster: Ratlin

I've been playing some Torchlight 2 lately, and decided to stat up the Ratlin for DF. these guys are only fodder used to slow players down. In large numbers they might cause "death by a thousand cuts" on lightly armored adventurers. A worthy Foreman might have some armor a more HP, but is still likely to be taken down quickly.

Ratlin

Skirmishers and Bowmen

Ratlin are smallish (averaging around 5 foot) rat-men. The have an interest in gems of any type and are often found underground mining. Most wield picks, but there are usually some archers around too. A few might also hold some bottles of Alchemist’s Fire.


| ST: 10 | HP:   10 | Speed: 5.25 |
| DX: 11 | Will:  8 | Move:  6    |
| IQ: 10 | Per:  11 |             |
| HT: 10 | FP:   10 | SM: +0      |
|Dodge: 9| Parry: 9 | DR:  -      |


Pick (12): 1d+1 imp
Bow (12): 1d+1 imp
Alchemist’s Fire (14): 1d burn (per second for 30 sec. DR protects at ⅕)
Traits: Sharp Claws; Fur; Night Vision 5; Sharp Teeth; Tail
Skills: Axe/Mace-12; Bow-12; Brawling-12; Throwing-14;
Class: Mundane
Notes: Ratlin aren't cowards exactly, but they instantly flee when they see one of their own die. This is an instinctual or reflexive action and the Ratlin will regroup and renew their attack a second later.

Foreman

These are the larger ratlin that usually carry a two handed hammer around (for smashing rocks, and poor workers). The don’t suffer from the same fear of death that they other ratlin do.

| ST: 13 | HP:  14 | Speed: 5.75 |
| DX: 12 | Will: 9 | Move:  6    |
| IQ: 10 | Per: 11 |             |
| HT: 11 | FP:  10 | SM: +0      |
|Dodge: 9| Parry:10| DR:  -      |

Maul (14): 2d+3 cr
Traits: Sharp Claws; Fur; Night Vision 5; Sharp Teeth; Tail
Skills: Two-handed Axe/Mace-13; Brawling-13
Class: Mundane
Notes: Ratlin Foremen don't flee at the sight of death but are still little challenge for experienced heroes.

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